adding tauri
This commit is contained in:
		@@ -15,3 +15,9 @@
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  --bulma-danger-s: 74%;
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  --bulma-danger-l: 37%;
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}
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.tabs li.is-disabled {
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  pointer-events: none;
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  cursor: default;
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  opacity: 0.3;
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}
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@@ -1 +1,6 @@
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@import './base.css';
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html {
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  font-size: 16px;
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  overflow: auto;
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}
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@@ -28,7 +28,7 @@ export interface MatchSessionDto {
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  seed: string
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  waitingForPlayers: boolean
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  mode: string
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  pointsToWin: number
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  options: MatchSessionOptions
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  sessionInProgress: boolean
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  status: string
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  maxPlayers: number
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@@ -100,15 +100,24 @@ export interface AnimationOptions {
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  height?: number
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}
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export interface GameOptions {
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  boardScale?: number
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  handScale?: number
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  width?: number
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  height?: number
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  background?: string
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  teamed?: boolean
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  pointsToWin?: number
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export interface ScreenOptions {
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  boardScale: number
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  handScale: number
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  width: number
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  height: number
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}
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export interface MatchSessionOptions {
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  screen?: ScreenOptions
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  seed?: string
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  background: string
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  teamed: boolean
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  winTarget: number
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  winType: 'points' | 'rounds'
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  sessionName: string
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  numPlayers: 1 | 2 | 3 | 4
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}
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export interface GameSummary {
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  gameId: string
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  isBlocked: boolean
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@@ -1,5 +1,5 @@
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<script setup lang="ts">
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import type { GameDto, PlayerDto } from '@/common/interfaces'
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import type { GameDto, MatchSessionOptions, PlayerDto } from '@/common/interfaces'
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import { onMounted, onUnmounted, ref, inject } from 'vue'
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import { Game } from '@/game/Game'
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import { useGameStore } from '@/stores/game'
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@@ -20,8 +20,9 @@ const { playerState, sessionState } = storeToRefs(gameStore)
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const { updateGameState } = gameStore
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const { gameOptions } = storeToRefs(gameOptionsStore)
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const minScreenWidth = 800
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const minScreenHeight = 700
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const minScreenWidth = 1280
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const minScreenHeight = 72
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0
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let screenWidth = window.innerWidth - 10
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let screenHeight = window.innerHeight - 10
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@@ -29,48 +30,34 @@ let screenHeight = window.innerHeight - 10
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if (screenWidth < minScreenWidth) screenWidth = minScreenWidth
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if (screenHeight < minScreenHeight) screenHeight = minScreenHeight
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const boardScale = screenWidth > 1200 ? 0.8 : screenWidth > 1200 ? 0.7 : 0.6
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const minSide = Math.min(screenWidth, screenHeight)
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const boardScale = minSide > 1440 ? 1 : minSide > 1080 ? 0.8 : minSide > 720 ? 0.7 : 0.5
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let appEl = ref<HTMLElement | null>(null)
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const defaultOptions: MatchSessionOptions = {
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  background: gameOptions.value?.background || 'green',
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  teamed: false,
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  winType: 'points',
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  winTarget: 100,
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  seed: '',
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  sessionName: `Test #${Date.now()}`,
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  numPlayers: 1,
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}
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const gameOptionsValue: MatchSessionOptions = {
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  ...defaultOptions,
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  ...sessionState.value?.options,
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  ...{ screen: { width: screenWidth, height: screenHeight, boardScale: boardScale, handScale: 1 } },
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}
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const game = new Game(
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  {
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    width: screenWidth,
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    height: screenHeight,
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    boardScale,
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    handScale: 1,
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    background: gameOptions.value?.background || 'green',
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  },
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  gameOptionsValue,
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  socketService,
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  playerState.value?.id || '',
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  sessionState.value?.id || '',
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)
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// watch(
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//   () => gameStore.gameState,
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//   async (value: GameDto | undefined) => {
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//     if (value === undefined) return
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//     await game.board?.setState(value)
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//   }
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// )
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// watch(
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//   () => gameStore.sessionState,
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//   (value: MatchSessionDto | undefined) => {
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//     if (value === undefined) return
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//     // logger.debug('gameSessionState-------------------------------------- :>> ', value)
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//   }
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// )
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// watch(
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//   () => gameStore.playerState,
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//   (value: PlayerDto | undefined) => {
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//     if (value === undefined) return
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//     game.hand.update(value as PlayerDto)
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//   }
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// )
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onMounted(async () => {
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  sessionId = route.params.id as string
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  if (appEl.value === null) return
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										211
									
								
								src/components/MatchConfiguration.vue
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										211
									
								
								src/components/MatchConfiguration.vue
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,211 @@
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<script setup lang="ts">
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import type { MatchSessionOptions } from '@/common/interfaces'
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import { ref } from 'vue'
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const emit = defineEmits(['createMatch'])
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let options = ref<MatchSessionOptions>({
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  background: 'green',
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  teamed: false,
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  winType: 'points',
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  winTarget: 100,
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  seed: '',
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  sessionName: `Test #${Date.now()}`,
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  numPlayers: 1,
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})
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function createMatch() {
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  emit('createMatch', options.value)
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}
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</script>
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<template>
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  <div>
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    <div class="grid">
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      <div class="cell">
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        <div class="field">
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          <label class="label">{{ $t('mode') }}</label>
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          <div class="control">
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            <div class="buttons has-addons">
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              <button
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                class="button"
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                :class="{ 'is-primary is-selected': options.numPlayers === 1 }"
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                @click="
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                  () => {
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                    console.log('options :>> ', options)
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                    options.numPlayers = 1
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                  }
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                "
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              >
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                {{ $t('singleplayer') }}
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              </button>
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              <button
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                class="button"
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                :class="{ 'is-primary is-selected': options.numPlayers > 1 }"
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                @click="
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                  () => {
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                    console.log('options :>> ', options)
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                    options.numPlayers = 2
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                  }
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                "
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              >
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                {{ $t('multiplayer') }}
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              </button>
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            </div>
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          </div>
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        </div>
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      </div>
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      <div class="cell">
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        <div class="field" v-if="options.numPlayers > 1">
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          <label class="label">{{ $t('players-number') }}</label>
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          <div class="control">
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            <div class="buttons has-addons">
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              <button
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                class="button is-primary"
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                @click="options.numPlayers--"
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                :disabled="options.numPlayers <= 2"
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              >
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                -
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              </button>
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              <button class="button is-primary" disabled>{{ options.numPlayers }}</button>
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              <button
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                class="button is-primary"
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                @click="options.numPlayers++"
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                :disabled="options.numPlayers >= 4"
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              >
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                +
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              </button>
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            </div>
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          </div>
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        </div>
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      </div>
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      <div class="cell">
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        <div class="field" v-if="options.numPlayers > 1">
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          <div class="control">
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            <label for="teamed" class="checkbox">
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              <input v-model="options.teamed" name="teamed" type="checkbox" />
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              {{ $t('crossed-game-teamed') }}
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            </label>
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          </div>
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        </div>
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      </div>
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    </div>
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    <div class="grid">
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      <div class="cell">
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        <div class="field">
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          <label class="label">{{ $t('session-name') }}</label>
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          <div class="control">
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            <input
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              type="text"
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              class="input"
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              v-model="options.sessionName"
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              placeholder="$t('session-name-placeholder')"
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            />
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          </div>
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        </div>
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      </div>
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      <!---->
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      <div class="cell">
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        <div class="field">
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          <label class="label">{{ $t('seed') }}</label>
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          <div class="control">
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            <input
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              type="text"
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              class="input"
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              style="margin-bottom: 0"
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              v-model="options.seed"
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              :placeholder="$t('seed-placeholder')"
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            />
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          </div>
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        </div>
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      </div>
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      <!---->
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    </div>
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    <div class="grid">
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      <div class="cell">
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        <div class="field">
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          <label for="background" class="label">{{ $t('background-color') }}</label>
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          <div class="control">
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            <div class="select">
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              <select v-model="options.background" name="background">
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                <option value="wood-1">{{ $t('wood-1') }}</option>
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                <option value="green">{{ $t('green-fabric') }}</option>
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                <option value="gray">{{ $t('gray-fabric') }}</option>
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                <option value="blue">{{ $t('blue-fabric') }}</option>
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                <option value="yellow">{{ $t('yellow-fabric') }}</option>
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                <option value="red">{{ $t('red-fabric') }}</option>
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              </select>
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            </div>
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          </div>
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        </div>
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      </div>
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      <div class="cell">
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        <div class="field">
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          <label for="winTarget" class="label">{{ $t('win-type') }}</label>
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          <div class="control">
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            <div class="buttons has-addons">
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		||||
              <button
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                class="button"
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                :class="{ 'is-primary is-selected': options.winType === 'points' }"
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                @click="
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		||||
                  () => {
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                    options.winType = 'points'
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                    options.winTarget = 100
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		||||
                  }
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		||||
                "
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              >
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                {{ $t('points') }}
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              </button>
 | 
			
		||||
              <button
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		||||
                class="button"
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		||||
                :class="{ 'is-primary is-selected': options.winType === 'rounds' }"
 | 
			
		||||
                @click="
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		||||
                  () => {
 | 
			
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                    options.winType = 'rounds'
 | 
			
		||||
                    options.winTarget = 2
 | 
			
		||||
                  }
 | 
			
		||||
                "
 | 
			
		||||
              >
 | 
			
		||||
                {{ $t('rounds') }}
 | 
			
		||||
              </button>
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="cell">
 | 
			
		||||
        <div class="field">
 | 
			
		||||
          <label for="winTarget" class="label">{{ $t('points-to-win') }}</label>
 | 
			
		||||
          <div class="control">
 | 
			
		||||
            <div class="select" v-if="options.winType === 'points'">
 | 
			
		||||
              <select v-model="options.winTarget" name="winTarget">
 | 
			
		||||
                <option value="20">{{ $t('n-points', [20]) }}</option>
 | 
			
		||||
                <option value="50">{{ $t('n-points', [50]) }}</option>
 | 
			
		||||
                <option value="80">{{ $t('n-points', [80]) }}</option>
 | 
			
		||||
                <option value="100">{{ $t('n-points', [100]) }}</option>
 | 
			
		||||
                <option value="150">{{ $t('n-points', [150]) }}</option>
 | 
			
		||||
                <option value="200">{{ $t('n-points', [200]) }}</option>
 | 
			
		||||
              </select>
 | 
			
		||||
            </div>
 | 
			
		||||
            <div class="select" v-if="options.winType === 'rounds'">
 | 
			
		||||
              <select v-model="options.winTarget" name="winTarget">
 | 
			
		||||
                <option value="1">{{ $t('n-of-m-rounds', [1, 1]) }}</option>
 | 
			
		||||
                <option value="2">{{ $t('n-of-m-rounds', [2, 3]) }}</option>
 | 
			
		||||
                <option value="3">{{ $t('n-of-m-rounds', [3, 5]) }}</option>
 | 
			
		||||
                <option value="4">{{ $t('n-of-m-rounds', [4, 7]) }}</option>
 | 
			
		||||
                <option value="5">{{ $t('n-of-m-rounds', [5, 9]) }}</option>
 | 
			
		||||
                <option value="6">{{ $t('n-of-m-rounds', [6, 11]) }}</option>
 | 
			
		||||
              </select>
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
    </div>
 | 
			
		||||
    <div class="buttons mt-6">
 | 
			
		||||
      <button class="button is-primary" @click.prevent="createMatch">
 | 
			
		||||
        {{ $t('create-match-session') }}
 | 
			
		||||
      </button>
 | 
			
		||||
    </div>
 | 
			
		||||
  </div>
 | 
			
		||||
</template>
 | 
			
		||||
 | 
			
		||||
<style scoped></style>
 | 
			
		||||
@@ -1,9 +1,16 @@
 | 
			
		||||
import { Application, Assets, Container, EventEmitter, Sprite } from 'pixi.js'
 | 
			
		||||
import { Application, Assets, Container, EventEmitter, TilingSprite } from 'pixi.js'
 | 
			
		||||
import { Board } from '@/game/Board'
 | 
			
		||||
import { assets } from '@/game/utilities/assets'
 | 
			
		||||
import { Tile } from '@/game/Tile'
 | 
			
		||||
import { Hand } from '@/game/Hand'
 | 
			
		||||
import type { GameDto, MatchSessionDto, Movement, PlayerDto, TileDto } from '@/common/interfaces'
 | 
			
		||||
import type {
 | 
			
		||||
  GameDto,
 | 
			
		||||
  MatchSessionDto,
 | 
			
		||||
  MatchSessionOptions,
 | 
			
		||||
  Movement,
 | 
			
		||||
  PlayerDto,
 | 
			
		||||
  TileDto,
 | 
			
		||||
} from '@/common/interfaces'
 | 
			
		||||
import type { SocketIoClientService } from '@/services/SocketIoClientService'
 | 
			
		||||
import { wait } from '@/common/helpers'
 | 
			
		||||
import { Actions } from 'pixi-actions'
 | 
			
		||||
@@ -31,23 +38,24 @@ export class Game extends EventEmitter {
 | 
			
		||||
  private players: PlayerDto[] = []
 | 
			
		||||
 | 
			
		||||
  constructor(
 | 
			
		||||
    private options: GameOptions = {
 | 
			
		||||
      boardScale: 1,
 | 
			
		||||
      handScale: 1,
 | 
			
		||||
      width: 1200,
 | 
			
		||||
      height: 800,
 | 
			
		||||
      background: 'bg-green',
 | 
			
		||||
    },
 | 
			
		||||
    private options: MatchSessionOptions,
 | 
			
		||||
    private socketService: SocketIoClientService,
 | 
			
		||||
    private playerId: string,
 | 
			
		||||
    private sessionId: string,
 | 
			
		||||
  ) {
 | 
			
		||||
    super()
 | 
			
		||||
    this.options.screen = {
 | 
			
		||||
      width: 1280,
 | 
			
		||||
      height: 720,
 | 
			
		||||
      handScale: 1,
 | 
			
		||||
      boardScale: 0.7,
 | 
			
		||||
      ...this.options.screen,
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async setup(): Promise<HTMLCanvasElement> {
 | 
			
		||||
    const width = this.options.width || 1200
 | 
			
		||||
    const height = this.options.height || 800
 | 
			
		||||
    const width = this.options.screen?.width || 1280
 | 
			
		||||
    const height = this.options.screen?.height || 720
 | 
			
		||||
 | 
			
		||||
    await this.app.init({ width, height })
 | 
			
		||||
    this.app.ticker.add((tick) => Actions.tick(tick.deltaTime / 60))
 | 
			
		||||
@@ -65,9 +73,9 @@ export class Game extends EventEmitter {
 | 
			
		||||
    ]
 | 
			
		||||
    this.initPlayers(players)
 | 
			
		||||
    this.players = players
 | 
			
		||||
    this.gameSummaryView = new GameSummayView(this.app)
 | 
			
		||||
    this.hand.scale = this.options.handScale
 | 
			
		||||
    this.board.scale = this.options.boardScale
 | 
			
		||||
    this.gameSummaryView = new GameSummayView(this.app, this.options)
 | 
			
		||||
    this.hand.scale = this.options.screen?.handScale || 1
 | 
			
		||||
    this.board.scale = this.options.screen?.boardScale || 0.7
 | 
			
		||||
    this.setBoardEvents()
 | 
			
		||||
    this.setHandEvents()
 | 
			
		||||
    this.initEventBus()
 | 
			
		||||
@@ -80,7 +88,7 @@ export class Game extends EventEmitter {
 | 
			
		||||
 | 
			
		||||
  iniialStuff(app: Application) {
 | 
			
		||||
    app.stage.addChild(this.backgroundLayer)
 | 
			
		||||
    const background = new Sprite(Assets.get(`bg-${this.options.background}`))
 | 
			
		||||
    const background = new TilingSprite(Assets.get(`bg-${this.options.background}`))
 | 
			
		||||
 | 
			
		||||
    this.backgroundLayer.addChild(background)
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import { createButton, createContainer } from '@/common/helpers'
 | 
			
		||||
import type { GameSummary, MatchSessionDto } from '@/common/interfaces'
 | 
			
		||||
import type { GameSummary, MatchSessionDto, MatchSessionOptions } from '@/common/interfaces'
 | 
			
		||||
import { EventEmitter, type Application, type Container } from 'pixi.js'
 | 
			
		||||
import { createText, whiteStyle, yellowStyle } from './utilities/fonts'
 | 
			
		||||
 | 
			
		||||
@@ -12,7 +12,10 @@ export class GameSummayView extends EventEmitter {
 | 
			
		||||
  matchState!: MatchSessionDto
 | 
			
		||||
  type: 'round' | 'match' = 'round'
 | 
			
		||||
 | 
			
		||||
  constructor(app: Application) {
 | 
			
		||||
  constructor(
 | 
			
		||||
    app: Application,
 | 
			
		||||
    private options: MatchSessionOptions,
 | 
			
		||||
  ) {
 | 
			
		||||
    super()
 | 
			
		||||
    this.width = 500
 | 
			
		||||
    this.height = 400
 | 
			
		||||
 
 | 
			
		||||
@@ -28,10 +28,11 @@ import tile6_4 from '@/assets/images/tiles/6-4.png'
 | 
			
		||||
import tile6_5 from '@/assets/images/tiles/6-5.png'
 | 
			
		||||
import tile6_6 from '@/assets/images/tiles/6-6.png'
 | 
			
		||||
import bgWood_1 from '@/assets/images/backgrounds/wood-1.jpg'
 | 
			
		||||
import bg_1 from '@/assets/images/backgrounds/bg-1.png'
 | 
			
		||||
import bg_green from '@/assets/images/backgrounds/bg-green.png'
 | 
			
		||||
import bg_red from '@/assets/images/backgrounds/bg-red.png'
 | 
			
		||||
import bg_yellow from '@/assets/images/backgrounds/bg-yellow.png'
 | 
			
		||||
import bg_blue from '@/assets/images/backgrounds/bg-blue.png'
 | 
			
		||||
import bg_gray from '@/assets/images/backgrounds/bg-1.png'
 | 
			
		||||
import snd_move_1 from '@/assets/sounds/move-1.mp3'
 | 
			
		||||
import snd_move_2 from '@/assets/sounds/move-2.mp3'
 | 
			
		||||
import snd_move_3 from '@/assets/sounds/move-3.mp3'
 | 
			
		||||
@@ -69,10 +70,11 @@ export const assets = [
 | 
			
		||||
  { alias: 'tile-6_5', src: tile6_5 },
 | 
			
		||||
  { alias: 'tile-6_6', src: tile6_6 },
 | 
			
		||||
  { alias: 'bg-wood-1', src: bgWood_1 },
 | 
			
		||||
  { alias: 'bg-gray', src: bg_1 },
 | 
			
		||||
  { alias: 'bg-green', src: bg_green },
 | 
			
		||||
  { alias: 'bg-red', src: bg_red },
 | 
			
		||||
  { alias: 'bg-yellow', src: bg_yellow },
 | 
			
		||||
  { alias: 'bg-blue', src: bg_blue },
 | 
			
		||||
  { alias: 'bg-gray', src: bg_gray },
 | 
			
		||||
  { alias: 'snd-move-1', src: snd_move_1 },
 | 
			
		||||
  { alias: 'snd-move-2', src: snd_move_2 },
 | 
			
		||||
  { alias: 'snd-move-3', src: snd_move_3 },
 | 
			
		||||
 
 | 
			
		||||
@@ -8,7 +8,7 @@
 | 
			
		||||
  "login-button": "Login",
 | 
			
		||||
  "invalid-username-or-password": "Invalid username or password",
 | 
			
		||||
  "winner": "Winner",
 | 
			
		||||
  "points-to-win": "Points to win",
 | 
			
		||||
  "points-to-win": "Win Target",
 | 
			
		||||
  "final-scoreboard": "Final Scoreboard",
 | 
			
		||||
  "round-index-1": "Round {0}",
 | 
			
		||||
  "scoreboard": "Scoreboard",
 | 
			
		||||
@@ -26,13 +26,13 @@
 | 
			
		||||
  "session-name-placeholder": "Session Name",
 | 
			
		||||
  "seed": "Seed",
 | 
			
		||||
  "seed-placeholder": "Type the session seed here!",
 | 
			
		||||
  "background-color": "Background color",
 | 
			
		||||
  "background-color": "Background",
 | 
			
		||||
  "green-fabric": "Green Fabric",
 | 
			
		||||
  "gray-fabric": "Gray Fabric",
 | 
			
		||||
  "blue-fabric": "Blue Fabric",
 | 
			
		||||
  "yellow-fabric": "Yellow Fabric",
 | 
			
		||||
  "red-fabric": "Red Fabric",
 | 
			
		||||
  "crossed-game-teamed": "Crossed game ({0})",
 | 
			
		||||
  "crossed-game-teamed": "Crossed game",
 | 
			
		||||
  "create-match-session": "Create Match Session",
 | 
			
		||||
  "ready": "Ready",
 | 
			
		||||
  "unready": "Unready",
 | 
			
		||||
@@ -46,5 +46,18 @@
 | 
			
		||||
    "player-turn": "{0}'s turn!"
 | 
			
		||||
  },
 | 
			
		||||
  "back": "Back",
 | 
			
		||||
  "session-name": "Session Name"
 | 
			
		||||
  "session-name": "Session Name",
 | 
			
		||||
  "mode": "Mode",
 | 
			
		||||
  "singleplayer": "Singleplayer",
 | 
			
		||||
  "multiplayer": "Multiplayer",
 | 
			
		||||
  "players-number": "Players Number",
 | 
			
		||||
  "wood-1": "Wood",
 | 
			
		||||
  "win-type": "Win unit",
 | 
			
		||||
  "points": "Points",
 | 
			
		||||
  "rounds": "Rounds",
 | 
			
		||||
  "n-points": "{value} Points",
 | 
			
		||||
  "n-of-m-rounds": "{0} of {1} Rounds",
 | 
			
		||||
  "create-session": "Create Session",
 | 
			
		||||
  "join-a-multiplayer-session": "Join a Multiplayer Session",
 | 
			
		||||
  "tournaments": "Tournaments"
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -7,7 +7,7 @@
 | 
			
		||||
  "password": "Contraseña",
 | 
			
		||||
  "password-placeholder": "Contraseña",
 | 
			
		||||
  "invalid-username-or-password": "usuario o contraseña invalido",
 | 
			
		||||
  "points-to-win": "Puntos para ganar",
 | 
			
		||||
  "points-to-win": "Objetivo para ganar",
 | 
			
		||||
  "round-index-1": "Ronda {0}",
 | 
			
		||||
  "scoreboard": "Marcador",
 | 
			
		||||
  "winner": "Ganador",
 | 
			
		||||
@@ -19,7 +19,7 @@
 | 
			
		||||
  "unready": "No preparado",
 | 
			
		||||
  "welcome-to-the-user-username-s-home-page": "Bienvenido a la página de inicio de {0}",
 | 
			
		||||
  "available-sessions": "Sesiones disponibles",
 | 
			
		||||
  "background-color": "Color de fondo",
 | 
			
		||||
  "background-color": "Fondo",
 | 
			
		||||
  "blue-fabric": "Tela azul",
 | 
			
		||||
  "cancel": "Cancelar",
 | 
			
		||||
  "copy": "Copiar",
 | 
			
		||||
@@ -31,7 +31,7 @@
 | 
			
		||||
    "your-turn": "¡Tu turno!"
 | 
			
		||||
  },
 | 
			
		||||
  "create-match-session": "Crear sesión de partido",
 | 
			
		||||
  "crossed-game-teamed": "Juego cruzado ({0})",
 | 
			
		||||
  "crossed-game-teamed": "Juego cruzado",
 | 
			
		||||
  "delete": "Borrar",
 | 
			
		||||
  "gray-fabric": "Tela gris",
 | 
			
		||||
  "green-fabric": "Tela verde",
 | 
			
		||||
@@ -46,5 +46,18 @@
 | 
			
		||||
  "start": "Comenzar",
 | 
			
		||||
  "yellow-fabric": "Tela amarilla",
 | 
			
		||||
  "back": "Volver",
 | 
			
		||||
  "session-name": "Nombre de la sesión"
 | 
			
		||||
  "session-name": "Nombre de la sesión",
 | 
			
		||||
  "mode": "Modo",
 | 
			
		||||
  "singleplayer": "Un jugador",
 | 
			
		||||
  "multiplayer": "Multijugador",
 | 
			
		||||
  "players-number": "Número de jugadores",
 | 
			
		||||
  "wood-1": "Madera",
 | 
			
		||||
  "win-type": "Unidad de puntaje",
 | 
			
		||||
  "points": "Puntos",
 | 
			
		||||
  "rounds": "Rondas",
 | 
			
		||||
  "n-points": "{0} puntos",
 | 
			
		||||
  "n-of-m-rounds": "{0} de {1} rondas",
 | 
			
		||||
  "create-session": "Crear sesión",
 | 
			
		||||
  "join-a-multiplayer-session": "Únete a una sesión multijugador",
 | 
			
		||||
  "tournaments": "Torneos"
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,20 +2,20 @@ import { createI18n } from 'vue-i18n'
 | 
			
		||||
import en from './en.json'
 | 
			
		||||
import es from './es.json'
 | 
			
		||||
 | 
			
		||||
const browserLang = 'pt' //avigator.language.split('-')[0]
 | 
			
		||||
 | 
			
		||||
const i18n = createI18n({
 | 
			
		||||
  legacy: false,
 | 
			
		||||
  locale: 'es',
 | 
			
		||||
  locale: browserLang,
 | 
			
		||||
  fallbackLocale: 'en',
 | 
			
		||||
  missingWarn: false,
 | 
			
		||||
  fallbackWarn: false,
 | 
			
		||||
  messages: {
 | 
			
		||||
    en,
 | 
			
		||||
    es,
 | 
			
		||||
  },
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
// const translate = (key: string, context: any, plural: number = 1) => {
 | 
			
		||||
//   return i18n.global.t(key, plural)
 | 
			
		||||
// }
 | 
			
		||||
 | 
			
		||||
export default i18n
 | 
			
		||||
 | 
			
		||||
const { t } = i18n.global
 | 
			
		||||
export { t, t as $t }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,13 +1,14 @@
 | 
			
		||||
import { NetworkService } from './NetworkService'
 | 
			
		||||
import { ServiceBase } from './ServiceBase'
 | 
			
		||||
import type { MatchSessionOptions } from '@/common/interfaces'
 | 
			
		||||
 | 
			
		||||
export class GameService extends ServiceBase {
 | 
			
		||||
  private networkService = new NetworkService()
 | 
			
		||||
 | 
			
		||||
  async createMatchSession(sessionName: string, seed: string, options: any) {
 | 
			
		||||
  async createMatchSession(options: MatchSessionOptions) {
 | 
			
		||||
    const response = await this.networkService.post({
 | 
			
		||||
      uri: '/game/match',
 | 
			
		||||
      body: { sessionName, seed, options },
 | 
			
		||||
      body: { options },
 | 
			
		||||
      auth: true,
 | 
			
		||||
    })
 | 
			
		||||
    const { sessionId } = response
 | 
			
		||||
 
 | 
			
		||||
@@ -1,9 +1,9 @@
 | 
			
		||||
import type { GameOptions } from '@/common/interfaces'
 | 
			
		||||
import type { MatchSessionOptions } from '@/common/interfaces'
 | 
			
		||||
import { defineStore } from 'pinia'
 | 
			
		||||
import { ref } from 'vue'
 | 
			
		||||
 | 
			
		||||
export const useGameOptionsStore = defineStore('gameOptions', () => {
 | 
			
		||||
  const gameOptions = ref<GameOptions>()
 | 
			
		||||
  const gameOptions = ref<MatchSessionOptions>()
 | 
			
		||||
 | 
			
		||||
  return { gameOptions }
 | 
			
		||||
})
 | 
			
		||||
 
 | 
			
		||||
@@ -1,23 +1,23 @@
 | 
			
		||||
<script setup lang="ts">
 | 
			
		||||
import { inject, onMounted, onUnmounted, ref } from 'vue'
 | 
			
		||||
import { computed, inject, onMounted, onUnmounted, ref } from 'vue'
 | 
			
		||||
import { useRouter } from 'vue-router'
 | 
			
		||||
import { useGameStore } from '@/stores/game'
 | 
			
		||||
import { storeToRefs } from 'pinia'
 | 
			
		||||
import type { LoggingService } from '@/services/LoggingService'
 | 
			
		||||
import type { GameService } from '@/services/GameService'
 | 
			
		||||
import type { MatchSessionDto } from '@/common/interfaces'
 | 
			
		||||
import type { MatchSessionOptions, MatchSessionDto } from '@/common/interfaces'
 | 
			
		||||
import { useEventBusStore } from '@/stores/eventBus'
 | 
			
		||||
import { useAuthStore } from '@/stores/auth'
 | 
			
		||||
import { copyToclipboard } from '@/common/helpers'
 | 
			
		||||
import { useGameOptionsStore } from '@/stores/gameOptions'
 | 
			
		||||
import MatchConfiguration from '@/components/MatchConfiguration.vue'
 | 
			
		||||
import { useI18n } from 'vue-i18n'
 | 
			
		||||
 | 
			
		||||
let teamedWith = ref<string | undefined>(undefined)
 | 
			
		||||
 | 
			
		||||
let background = ref<string>('green')
 | 
			
		||||
let teamed = ref<boolean>(false)
 | 
			
		||||
let pointsToWin = ref<number>(100)
 | 
			
		||||
let seed = ref<string>('')
 | 
			
		||||
let sessionName = ref(`Test #${Date.now()}`)
 | 
			
		||||
let matchSessions = ref<MatchSessionDto[]>([])
 | 
			
		||||
let dataInterval: any
 | 
			
		||||
let loadingSessions = ref<boolean>(false)
 | 
			
		||||
 | 
			
		||||
const router = useRouter()
 | 
			
		||||
const gameStore = useGameStore()
 | 
			
		||||
@@ -33,36 +33,18 @@ const { sessionState, isSessionStarted, playerState, amIHost, readyForStart } =
 | 
			
		||||
const { user } = storeToRefs(auth)
 | 
			
		||||
const { gameOptions } = storeToRefs(gameOptionsStore)
 | 
			
		||||
const { updateSessionState, updatePlayerState, updateGameState } = gameStore
 | 
			
		||||
 | 
			
		||||
// function setPlayerReady() {
 | 
			
		||||
//   logger.debug('Starting game')
 | 
			
		||||
//   if (!sessionState.value) {
 | 
			
		||||
//     logger.error('No session found')
 | 
			
		||||
//     return
 | 
			
		||||
//   }
 | 
			
		||||
//   if (!playerState.value) {
 | 
			
		||||
//     logger.error('No player found')
 | 
			
		||||
//     return
 | 
			
		||||
//   }
 | 
			
		||||
//   socketService.sendMessage('client:set-player-ready', {
 | 
			
		||||
//     userId: playerState.value.id,
 | 
			
		||||
//     sessionId: sessionState.value.id
 | 
			
		||||
//   })
 | 
			
		||||
// }
 | 
			
		||||
const { t } = useI18n()
 | 
			
		||||
 | 
			
		||||
const eventBus = useEventBusStore()
 | 
			
		||||
eventBus.subscribe('window-before-unload', () => {
 | 
			
		||||
  logger.debug('Window before unload')
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
async function createMatch() {
 | 
			
		||||
async function createMatch(options: MatchSessionOptions) {
 | 
			
		||||
  logger.debug('Creating match')
 | 
			
		||||
  await socketService.connect()
 | 
			
		||||
  gameOptions.value = { background: background.value }
 | 
			
		||||
  const sessionOptions = {
 | 
			
		||||
    pointsToWin: pointsToWin.value,
 | 
			
		||||
  }
 | 
			
		||||
  const id = await gameService.createMatchSession(sessionName.value, seed.value, sessionOptions)
 | 
			
		||||
  gameOptions.value = options
 | 
			
		||||
  await gameService.createMatchSession(options)
 | 
			
		||||
  logger.debug('Match created successfully')
 | 
			
		||||
  // router.push({ name: 'match', params: { id } })
 | 
			
		||||
}
 | 
			
		||||
@@ -90,6 +72,7 @@ async function startMatch() {
 | 
			
		||||
    await socketService.sendMessageWithAck('client:start-session', {
 | 
			
		||||
      sessionId: sessionId,
 | 
			
		||||
      playerId: playerId,
 | 
			
		||||
      teamedWith: teamedWith.value,
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -97,13 +80,16 @@ async function startMatch() {
 | 
			
		||||
async function cancelMatch() {
 | 
			
		||||
  logger.debug('Cancelling match')
 | 
			
		||||
  if (sessionState?.value?.id) {
 | 
			
		||||
    await gameService.cancelMatchSession(sessionState?.value?.id)
 | 
			
		||||
    if (amIHost.value) {
 | 
			
		||||
      await gameService.cancelMatchSession(sessionState?.value?.id)
 | 
			
		||||
    } else {
 | 
			
		||||
      //TODO: await gameService.leaveMatchSession(sessionState?.value?.id)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    updateSessionState(undefined)
 | 
			
		||||
    updatePlayerState(undefined)
 | 
			
		||||
    updateGameState(undefined)
 | 
			
		||||
 | 
			
		||||
    logger.debug('Match cancelled successfully')
 | 
			
		||||
    router.push({ name: 'home' })
 | 
			
		||||
    teamedWith.value = undefined
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -127,14 +113,28 @@ async function deleteMatch(id: string) {
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const playersToTeamUpWith = computed(() => {
 | 
			
		||||
  return (
 | 
			
		||||
    sessionState?.value?.players.filter((player) => player.id !== sessionState?.value?.creator) ||
 | 
			
		||||
    []
 | 
			
		||||
  )
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
const canStart = computed(() => {
 | 
			
		||||
  const players = sessionState?.value?.players || []
 | 
			
		||||
  const options = gameOptions.value
 | 
			
		||||
  const allReady = (players.length || 0) > 0 && players.every((player) => player.ready)
 | 
			
		||||
  return (!options?.teamed && allReady) || (options?.teamed && !!teamedWith.value && allReady)
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
async function loadData() {
 | 
			
		||||
  const listResponse = await gameService.listMatchSessions()
 | 
			
		||||
  matchSessions.value = listResponse.data
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
onMounted(() => {
 | 
			
		||||
  loadData()
 | 
			
		||||
  dataInterval = setInterval(loadData, 5000)
 | 
			
		||||
  // loadData()
 | 
			
		||||
  // dataInterval = setInterval(loadData, 5000)
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
onUnmounted(() => {
 | 
			
		||||
@@ -142,9 +142,34 @@ onUnmounted(() => {
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
function copy(sessionSeed: string) {
 | 
			
		||||
  seed.value = sessionSeed
 | 
			
		||||
  copyToclipboard(sessionSeed)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
let tabs = ref<any[]>([
 | 
			
		||||
  { label: t('create-session'), id: 'create-tab', active: true, disabled: false },
 | 
			
		||||
  { label: t('join-a-multiplayer-session'), id: 'join-tab', active: false, disabled: false },
 | 
			
		||||
  { label: t('tournaments'), id: 'torunaments-tab', active: false, disabled: true },
 | 
			
		||||
])
 | 
			
		||||
 | 
			
		||||
const selectedTab = computed(() => tabs.value.find((t) => t.active)?.id)
 | 
			
		||||
const isCreateTab = computed(() => selectedTab.value === 'create-tab')
 | 
			
		||||
const isJoinTab = computed(() => selectedTab.value === 'join-tab')
 | 
			
		||||
const isTournamentTab = computed(() => selectedTab.value === 'torunaments-tab')
 | 
			
		||||
async function tabClick(tab: any) {
 | 
			
		||||
  tabs.value.forEach((t) => (t.active = t === tab))
 | 
			
		||||
  if (tab.id === 'join-tab') {
 | 
			
		||||
    loadingSessions.value = true
 | 
			
		||||
    await loadData()
 | 
			
		||||
    dataInterval = setInterval(loadData, 5000)
 | 
			
		||||
  } else {
 | 
			
		||||
    clearInterval(dataInterval)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function onCreateMatch(options: MatchSessionOptions) {
 | 
			
		||||
  console.log('Creating match', options)
 | 
			
		||||
  createMatch(options)
 | 
			
		||||
}
 | 
			
		||||
</script>
 | 
			
		||||
 | 
			
		||||
<template>
 | 
			
		||||
@@ -153,139 +178,110 @@ function copy(sessionSeed: string) {
 | 
			
		||||
      <h1 class="title is-2">
 | 
			
		||||
        {{ $t('welcome-to-the-user-username-s-home-page', [user.username]) }}
 | 
			
		||||
      </h1>
 | 
			
		||||
      <!-- Tabs -->
 | 
			
		||||
      <div class="block" v-if="!isSessionStarted">
 | 
			
		||||
        <div class="field">
 | 
			
		||||
          <label class="label">{{ $t('session-name') }}</label>
 | 
			
		||||
          <div class="control">
 | 
			
		||||
            <input
 | 
			
		||||
              type="text"
 | 
			
		||||
              class="input"
 | 
			
		||||
              v-model="sessionName"
 | 
			
		||||
              placeholder="$t('session-name-placeholder')"
 | 
			
		||||
            />
 | 
			
		||||
          </div>
 | 
			
		||||
        <div class="tabs is-centered">
 | 
			
		||||
          <ul>
 | 
			
		||||
            <li
 | 
			
		||||
              v-bind:key="tab.label"
 | 
			
		||||
              v-for="tab in tabs"
 | 
			
		||||
              :class="{ 'is-active': tab.active, 'is-disabled': tab.disabled }"
 | 
			
		||||
            >
 | 
			
		||||
              <a @click="() => tabClick(tab)">{{ tab.label }}</a>
 | 
			
		||||
            </li>
 | 
			
		||||
          </ul>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="field">
 | 
			
		||||
          <label class="label">{{ $t('seed') }}</label>
 | 
			
		||||
          <div class="control">
 | 
			
		||||
            <input
 | 
			
		||||
              type="text"
 | 
			
		||||
              class="input"
 | 
			
		||||
              style="margin-bottom: 0"
 | 
			
		||||
              v-model="seed"
 | 
			
		||||
              :placeholder="$t('seed-placeholder')"
 | 
			
		||||
            />
 | 
			
		||||
          </div>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="grid">
 | 
			
		||||
          <div class="cell">
 | 
			
		||||
            <div class="field">
 | 
			
		||||
              <label for="background" class="label">{{ $t('background-color') }}</label>
 | 
			
		||||
              <div class="control">
 | 
			
		||||
                <div class="select">
 | 
			
		||||
                  <select v-model="background" name="background">
 | 
			
		||||
                    <option value="green">{{ $t('green-fabric') }}</option>
 | 
			
		||||
                    <option value="gray">{{ $t('gray-fabric') }}</option>
 | 
			
		||||
                    <option value="blue">{{ $t('blue-fabric') }}</option>
 | 
			
		||||
                    <option value="yellow">{{ $t('yellow-fabric') }}</option>
 | 
			
		||||
                    <option value="red">{{ $t('red-fabric') }}</option>
 | 
			
		||||
                  </select>
 | 
			
		||||
                </div>
 | 
			
		||||
              </div>
 | 
			
		||||
        <!-- Tabs End -->
 | 
			
		||||
        <!-- Match Configuration -->
 | 
			
		||||
        <section class="section" v-if="isCreateTab">
 | 
			
		||||
          <MatchConfiguration @create-match="onCreateMatch" />
 | 
			
		||||
        </section>
 | 
			
		||||
        <!-- Match Configuration End -->
 | 
			
		||||
        <!-- Join a Multiplayer Session -->
 | 
			
		||||
        <section class="section available-sessions" v-if="isJoinTab">
 | 
			
		||||
          <div class="block">
 | 
			
		||||
            <div v-if="matchSessions.length === 0">
 | 
			
		||||
              <p>{{ $t('no-sessions-available') }}</p>
 | 
			
		||||
            </div>
 | 
			
		||||
            <div class="field">
 | 
			
		||||
              <div class="control">
 | 
			
		||||
                <label for="teamed" class="checkbox">
 | 
			
		||||
                  <input v-model="teamed" name="teamed" type="checkbox" />
 | 
			
		||||
                  {{ $t('crossed-game-teamed', [teamed]) }}
 | 
			
		||||
                </label>
 | 
			
		||||
              </div>
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
          <div class="cell">
 | 
			
		||||
            <div class="field">
 | 
			
		||||
              <label for="pointsToWin" class="label">{{ $t('points-to-win') }}</label>
 | 
			
		||||
              <div class="control">
 | 
			
		||||
                <div class="select">
 | 
			
		||||
                  <select v-model="pointsToWin" name="pointsToWin">
 | 
			
		||||
                    <option value="50">50</option>
 | 
			
		||||
                    <option value="80">80</option>
 | 
			
		||||
                    <option value="100">100</option>
 | 
			
		||||
                    <option value="150">150</option>
 | 
			
		||||
                    <option value="200">200</option>
 | 
			
		||||
                  </select>
 | 
			
		||||
                </div>
 | 
			
		||||
              </div>
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="buttons">
 | 
			
		||||
          <button class="button is-primary" @click.once="createMatch">
 | 
			
		||||
            {{ $t('create-match-session') }}
 | 
			
		||||
          </button>
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
      <div class="block" v-if="isSessionStarted">
 | 
			
		||||
        <h2 class="title is-4">{{ sessionState?.name }}</h2>
 | 
			
		||||
        <h6 class="title is-size-5">Players</h6>
 | 
			
		||||
        <div v-for="player in sessionState?.players" :key="player.id">
 | 
			
		||||
          <p>{{ player.name }}</p>
 | 
			
		||||
          <p>{{ player.ready ? 'Ready' : 'Not ready' }}</p>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="buttons mt-6">
 | 
			
		||||
          <button class="button" @click="setPlayerReady">
 | 
			
		||||
            <span v-if="!readyForStart">{{ $t('ready') }}</span
 | 
			
		||||
            ><span v-else>{{ $t('unready') }}</span>
 | 
			
		||||
          </button>
 | 
			
		||||
          <button class="button" @click="startMatch" v-if="amIHost && readyForStart">
 | 
			
		||||
            <span>{{ $t('start') }}</span>
 | 
			
		||||
          </button>
 | 
			
		||||
 | 
			
		||||
          <button class="button" @click="cancelMatch">
 | 
			
		||||
            <span>{{ $t('cancel') }}</span>
 | 
			
		||||
          </button>
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
    </section>
 | 
			
		||||
    <section class="section available-sessions" v-if="!isSessionStarted">
 | 
			
		||||
      <h2 class="title is-4">{{ $t('available-sessions') }}</h2>
 | 
			
		||||
      <div class="block">
 | 
			
		||||
        <div v-if="matchSessions.length === 0">
 | 
			
		||||
          <p>{{ $t('no-sessions-available') }}</p>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div v-else class="fixed-grid has-3-cols">
 | 
			
		||||
          <div class="grid">
 | 
			
		||||
            <div class="cell" v-for="session in matchSessions" :key="session.id">
 | 
			
		||||
              <div class="card">
 | 
			
		||||
                <div class="card-content">
 | 
			
		||||
                  <p class="title is-6">{{ session.name }}</p>
 | 
			
		||||
                  <p>{{ $t('id-session-_id', [session._id]) }}</p>
 | 
			
		||||
                  <p>{{ $t('players-session-players-length', [session.players.length]) }}</p>
 | 
			
		||||
                  <p>
 | 
			
		||||
                    {{ $t('seed-session-seed', [session.seed]) }}
 | 
			
		||||
                    <button class="button is-small is-ghost" @click="() => copy(session.seed)">
 | 
			
		||||
                      {{ $t('copy') }}
 | 
			
		||||
                    </button>
 | 
			
		||||
                  </p>
 | 
			
		||||
                  <p>{{ $t('status-session-status', [session.status]) }}</p>
 | 
			
		||||
                  <div class="buttons is-centered mt-6">
 | 
			
		||||
                    <button
 | 
			
		||||
                      class="button is-primary"
 | 
			
		||||
                      @click.once.prevent="() => joinMatch(session._id)"
 | 
			
		||||
                    >
 | 
			
		||||
                      <span>{{ $t('join') }}</span>
 | 
			
		||||
                    </button>
 | 
			
		||||
                    <button
 | 
			
		||||
                      class="button is-text"
 | 
			
		||||
                      @click.once.prevent="() => deleteMatch(session._id)"
 | 
			
		||||
                    >
 | 
			
		||||
                      <span>{{ $t('delete') }}</span>
 | 
			
		||||
                    </button>
 | 
			
		||||
            <div v-else class="fixed-grid has-3-cols">
 | 
			
		||||
              <div class="grid">
 | 
			
		||||
                <div class="cell" v-for="session in matchSessions" :key="session.id">
 | 
			
		||||
                  <div class="card">
 | 
			
		||||
                    <div class="card-content">
 | 
			
		||||
                      <p class="title is-6">{{ session.name }}</p>
 | 
			
		||||
                      <p>{{ $t('id-session-_id', [session._id]) }}</p>
 | 
			
		||||
                      <p>{{ $t('players-session-players-length', [session.players.length]) }}</p>
 | 
			
		||||
                      <p>
 | 
			
		||||
                        {{ $t('seed-session-seed', [session.seed]) }}
 | 
			
		||||
                        <button class="button is-small is-ghost" @click="() => copy(session.seed)">
 | 
			
		||||
                          {{ $t('copy') }}
 | 
			
		||||
                        </button>
 | 
			
		||||
                      </p>
 | 
			
		||||
                      <p>{{ $t('status-session-status', [session.status]) }}</p>
 | 
			
		||||
                      <div class="buttons is-centered mt-6">
 | 
			
		||||
                        <button
 | 
			
		||||
                          class="button is-primary"
 | 
			
		||||
                          @click.once.prevent="() => joinMatch(session._id)"
 | 
			
		||||
                        >
 | 
			
		||||
                          <span>{{ $t('join') }}</span>
 | 
			
		||||
                        </button>
 | 
			
		||||
                        <button
 | 
			
		||||
                          class="button is-text"
 | 
			
		||||
                          @click.once.prevent="() => deleteMatch(session._id)"
 | 
			
		||||
                        >
 | 
			
		||||
                          <span>{{ $t('delete') }}</span>
 | 
			
		||||
                        </button>
 | 
			
		||||
                      </div>
 | 
			
		||||
                    </div>
 | 
			
		||||
                  </div>
 | 
			
		||||
                </div>
 | 
			
		||||
              </div>
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
        </section>
 | 
			
		||||
        <!-- Join a Multiplayer Session End -->
 | 
			
		||||
        <!-- Tournaments -->
 | 
			
		||||
        <section class="section" v-if="isTournamentTab"></section>
 | 
			
		||||
        <!-- Tournaments End -->
 | 
			
		||||
      </div>
 | 
			
		||||
 | 
			
		||||
      <div class="block" v-if="isSessionStarted">
 | 
			
		||||
        <h2 class="title is-4">{{ sessionState?.name }}</h2>
 | 
			
		||||
        <h6 class="title is-size-5">Players</h6>
 | 
			
		||||
        <div v-for="player in sessionState?.players" :key="player.id">
 | 
			
		||||
          <p>{{ player.name }} ({{ player.ready ? 'Ready' : 'Not ready' }})</p>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="mt-4" v-if="amIHost && gameOptions?.teamed && playersToTeamUpWith.length > 0">
 | 
			
		||||
          <div class="field">
 | 
			
		||||
            <label for="background" class="label">Team up with</label>
 | 
			
		||||
            <div class="control">
 | 
			
		||||
              <div class="select">
 | 
			
		||||
                <select v-model="teamedWith" name="teamedWidth">
 | 
			
		||||
                  <option v-for="player in playersToTeamUpWith" :key="player.id" :value="player.id">
 | 
			
		||||
                    {{ player.name }}
 | 
			
		||||
                  </option>
 | 
			
		||||
                </select>
 | 
			
		||||
              </div>
 | 
			
		||||
            </div>
 | 
			
		||||
          </div>
 | 
			
		||||
        </div>
 | 
			
		||||
        <div class="buttons mt-6">
 | 
			
		||||
          <button class="button is-dark" @click="setPlayerReady">
 | 
			
		||||
            <span v-if="!readyForStart">{{ $t('ready') }}</span
 | 
			
		||||
            ><span v-else>{{ $t('unready') }}</span>
 | 
			
		||||
          </button>
 | 
			
		||||
          <button
 | 
			
		||||
            class="button is-success"
 | 
			
		||||
            :disabled="!canStart"
 | 
			
		||||
            @click="startMatch"
 | 
			
		||||
            v-if="amIHost"
 | 
			
		||||
          >
 | 
			
		||||
            <span>{{ $t('start') }}</span>
 | 
			
		||||
          </button>
 | 
			
		||||
 | 
			
		||||
          <button class="button is-danger" @click="cancelMatch">
 | 
			
		||||
            <span>{{ $t('cancel') }}</span>
 | 
			
		||||
          </button>
 | 
			
		||||
        </div>
 | 
			
		||||
      </div>
 | 
			
		||||
    </section>
 | 
			
		||||
 
 | 
			
		||||
@@ -39,9 +39,13 @@ onBeforeMount(() => {
 | 
			
		||||
        <span class="title is-5">{{ $t('winner') }}</span>
 | 
			
		||||
        <span class="is-size-5 ml-4">{{ matchSession?.matchWinner?.name }}</span>
 | 
			
		||||
      </p>
 | 
			
		||||
      <p class="mb-4">
 | 
			
		||||
        <span class="title is-5">{{ $t('win-type') }}</span>
 | 
			
		||||
        <span class="is-size-5 ml-4">{{ matchSession?.options.winType }}</span>
 | 
			
		||||
      </p>
 | 
			
		||||
      <p class="mb-4">
 | 
			
		||||
        <span class="title is-5">{{ $t('points-to-win') }}</span>
 | 
			
		||||
        <span class="is-size-5 ml-4">{{ matchSession?.pointsToWin }}</span>
 | 
			
		||||
        <span class="is-size-5 ml-4">{{ matchSession?.options.winTarget }}</span>
 | 
			
		||||
      </p>
 | 
			
		||||
      <h3 class="title is-5">{{ $t('final-scoreboard') }}</h3>
 | 
			
		||||
      <div v-bind:key="$index" v-for="(score, $index) in matchSession?.scoreboard">
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user