changes
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@ -17,7 +17,7 @@ export class Game {
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boardScale: 1,
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handScale: 1,
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width: 1200,
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height: 650
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height: 800
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},
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private emit: any,
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private socketService: SocketIoClientService,
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@ -27,7 +27,7 @@ export class Game {
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async setup(): Promise<HTMLCanvasElement> {
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const width = 1200
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const height = 650
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const height = 800
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await this.app.init({ width, height })
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return this.app.canvas
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@ -77,7 +77,7 @@ export class Game {
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this.hand.on('nextClick', async () => {
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await this.socketService.sendMessageWithAck('playerReady', {
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user: this.playerId,
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userId: this.playerId,
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sessionId: this.sessionId
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})
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})
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@ -48,12 +48,16 @@ export class Hand extends EventEmitter {
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gameFinished() {
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this.logger.debug('gameFinished')
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this.tiles = []
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this.container.removeChildren()
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this.initialized = false
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this.buttonNext = this.createButton(
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'NEXT',
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{ x: this.width / 2 - 25, y: this.height / 2, width: 50, height: 20 },
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'nextClick'
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() => {
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this.container.removeChildren()
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this.container.removeChild(this.buttonNext)
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this.emit('nextClick')
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}
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)
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}
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